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DX11 SET CAMERA VIEWPORT
Sets the viewport area of the specified camera.
The viewport is the area of its render target (or the backbuffer in the case of the main camera) to where a camera renders graphics.
You could for example use this to render different views to different areas of a render target, or the screen.
DX11 SET CAMERA VIEWPORT camera, x, y, width, height
camera Dword The camera to set the viewport of.
x Dword The starting (top left) X coordinate of the viewport.
y Dword The starting (top left) Y coordinate of the viewport.
width Dword The width of the viewport, in pixels.
height Dword The height of the viewport, in pixels.
This function does not return a value.
CAMERA Functions Menu
DX11 Function Categories
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